Aunti Hill
A colony simulation
An ant colony that runs itself, and a nest with no bottom. Mark the earth and your Workers dig it out; build rooms, mine iron and copper from the deep, research new abilities, and fight off predators that never stop getting stronger. Then prestige, and start a new chapter of your dynasty.
Coming to Steam

Aunti Hill is an endless ant-colony sim where the colony runs itself and you make the calls that matter. The Queen lays, the eggs hatch into whichever caste the colony is short of, and every ant gets to work without being told. You decide where the nest grows, what it builds, what it learns and how it behaves.
A colony that runs itself
Eight castes, each with its own job: Scouts map the land, Foragers bring home Food, Water and Leaves, Workers dig, build and mine, Nurses raise the brood and heal the wounded, and Soldiers hunt. Govern, don’t micromanage: set the colony’s stances, tune the caste mix, set reserve floors and paint zones for your Foragers.
A nest with no bottom
Mark the earth and Workers carve it out tile by tile, so the nest’s shape is yours. Build thirteen room types, then sink a shaft into a new level, and another below it, with no limit. Iron appears from depth 3 and Copper from depth 8, and so do gas pockets, cave-ins and a Centipede that can climb your shafts.
A world that pushes back
Eleven kinds of threat, from spiders, wasps and mantises to a carnivorous plant, arrive as the colony matures and grow stronger with no ceiling. Floods, droughts and cave-ins reshape the map, deposits run out for good, and night brings predators out more often.
Research, prestige and a dynasty
A 40-node tech tree, four biomes, and prestige: start a new chapter of the same dynasty with a specialization (Army Ants, Leaf-cutters, Honeypots or Pathfinders) that unlocks new content, not just bigger numbers.